CHILDHOOD GAMES SERIES

Childhood Games (2025, ongoing) rebuilds the toys of my childhood and of my children’s childhood out of the screens we all touched for years and threw away. I take the works into public spaces, where people play with them.
House of cards, 2026
Installation
House of cards | Installation comprising object and manuscript | Childhood Games Series | London 2026
Object: 2,562 transparent building bricks, 1970s tarot deck from the family collection of Paula Marcondes, objects found on the streets of London | 75 × 50 × 50 cm | Approximately 5 kg
Manuscript: Instructions to Build a House of Cards: A Metaphor for Living Consciously | by Paula Marcondes | Instructions written with the assistance of Claude, an artificial intelligence | A5 booklet, stapled | Stacked with the object | "Please take one"


House of cards, view from above
House of cards, 2026
Urban intervention | London
House of cards | Urban intervention | Metro Central Heights, London, United Kingdom | July 2026 | Duration: 1 hour
Action: assembly of the house on site in the central courtyard of the complex, streamed live on Instagram with dialogue with online viewers and passers-by
Elements: the house and the manuscript
Flux: the site, the passing public, the live audience, time and daylight
Documentation: live stream, photography and video

A doll house, 2026
Installation
A doll house | Installation comprising object and manuscript | Childhood Games Series | Montana 2026
Object: Polycarbonate, acrylic, 3D-printed opaque white plastic, 4 dolls made of mobile phone screens and photograph on vinyl | 120 × 90 × 40 cm | Approximately 25 kg
Manuscript: Instructions to Build A Doll House: A Metaphor for Living Consciously | by Paula Marcondes | Instructions written with the assistance of Claude, an artificial intelligence | A5 booklet, stapled | Stacked with the object | "Please take one"

A doll house made by hand in the workshop of Western Glass, Bozeman, Montana, where master builder and craftsman Bill Hartman generously taught the artist

A doll house, 2026
Performance, urban intervention | Venice
A doll house | Performance, urban intervention | Calle del Paradiso, Venice, Italy | 8 May 2026, opening week of the 61st Biennale | Duration: 1 hour 15 minutes
Action: assembly of the house on site, held on the breath, with the travelling suitcase left in view, streamed live on Instagram with intermittent dialogue with online viewers and passers-by
Elements: the house, the manuscript and the travelling suitcase
Condition: the canal, with no barrier between the work and the water
Flux: the site, the passing public, the live audience, time and daylight
Documentation: live stream, photography and video

Chess, 2025
Installation
Chess | Installation | Childhood Games Series | Brazil 2025 | 32 mobile phone screens scratched by the artist, resin, 64 acrylic cubes, digital debris containing gold and oil | 120 × 120 × 30 cm | 45 kg

Chess, 2025
Urban intervention | Lisbon
Chess | Urban intervention | Jardim Teófilo Braga, Lisbon, Portugal | November 2025 | Duration: approximately 3 hours
Action: the work installed in a public square, where passers-by, children and adults, learned and played through the afternoon
Elements: the work and its base
Flux: the players, the passing public, the square, time and daylight
Documentation: photographs


Puzzle, 2025
Puzzle | Childhood Games Series | Brazil 2025 | Photograph, vinyl, 9 cracked mobile phone screens | 20 × 76 cm


Domino geim, 2025
Domino geim | Childhood Games Series | Brazil 2025 | Photograph, vinyl, mobile phone screens | 32 × 31 cm

Hide-and-seek, 2025
Hide-and-seek | Childhood Games Series | Brazil 2025 | Photograph, vinyl, mobile phone screen, resin, laptop casing | 35 × 25 cm

Toy II, 2025
Toy II | Childhood Games Series | Brazil 2025 | 34 cracked mobile phone screens, photograph, vinyl, 152 neodymium magnets, aluminium, steel cable | 80 × 50 cm | 1 kg


Toy I, 2025
Toy I | Childhood Games Series | Brazil 2025 | 29 iPhone screens, 232 neodymium magnets, aluminium sheet, digital debris, kite string | 95 × 60 cm | 1.5 kg
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Hall of mirrors, 2025
Hall of mirrors | Childhood Games Series | Brazil 2025 | 624 mobile phone screens, 2,496 neodymium magnets, truck tarpaulin, metal bars | 200 × 200 cm | 20 kg



Side A
Side B
Side A
Side B
Truth or dare, 2025
Truth or dare | Childhood Games Series | Brazil 2025 | Mobile phone screens, pasta, surveillance camera, neodymium magnets, materials from the artist's studio, acrylic, spray paint and resin on wood | 135 cm diameter | 20 kg


Fun and games, 2025
Fun and games | Childhood Games Series | Brazil 2025 | Acrylic, 1970s comic books, plastic and resin on wood | 115 × 80 cm | 10 kg

















